| listed card | number of times Force Field+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Force Field+1 | # times removing listed card causes model to take Force Field+1 | |
|---|---|---|---|---|---|
| Self Repair | 132 | 5.8 ± 0.6 | 15 | 0 | |
| Loop+1 | 72 | 5.3 ± 0.7 | 4 | 0 | |
| Echo Form | 131 | 4.8 ± 0.5 | 5 | 0 | |
| Defragment | 70 | 4.7 ± 0.8 | 7 | 0 | |
| Defragment+1 | 180 | 4.6 ± 0.5 | 11 | 0 | |
| White Noise+1 | 70 | 4.6 ± 0.8 | 6 | 0 | |
| Ball Lightning+1 | 65 | 4.4 ± 0.9 | 3 | 0 | |
| Capacitor | 104 | 4.4 ± 0.7 | 5 | 0 | |
| Capacitor+1 | 52 | 4.3 ± 1.2 | 5 | 0 | |
| Sunder+1 | 74 | 4.2 ± 0.9 | 3 | 0 | |
| Biased Cognition | 72 | 3.6 ± 0.6 | 1 | 0 | |
| Static Discharge+1 | 57 | 3.5 ± 0.9 | 5 | 1 | |
| Loop | 72 | 3.4 ± 0.6 | 4 | 0 | |
| White Noise | 57 | 3.1 ± 0.6 | 1 | 0 | |
| Electrodynamics | 127 | 3.0 ± 0.4 | 5 | 0 | |
| Doom and Gloom | 65 | 2.9 ± 0.6 | 2 | 1 | |
| Dualcast | 611 | 2.7 ± 0.2 | 25 | 1 | |
| Strike+1 | 95 | 2.2 ± 0.5 | 4 | 0 | |
| Zap | 439 | 2.0 ± 0.2 | 9 | 0 | |
| Ball Lightning | 299 | 1.7 ± 0.2 | 10 | 1 | |
| Zap+1 | 333 | 1.5 ± 0.2 | 13 | 1 | |
| Coolheaded | 165 | 1.4 ± 0.3 | 3 | 1 | |
| Genetic Algorithm | 63 | 1.4 ± 0.6 | 3 | 0 | |
| TURBO | 60 | 1.3 ± 0.6 | 3 | 2 | |
| Seek | 59 | 1.2 ± 0.4 | 1 | 0 | |
| Charge Battery+1 | 83 | 1.2 ± 0.4 | 1 | 0 | |
| Hologram | 60 | 1.1 ± 0.4 | 0 | 0 | |
| Steam Barrier | 59 | 1.1 ± 0.6 | 2 | 0 | |
| Streamline | 65 | 1.1 ± 0.5 | 2 | 0 | |
| Defend+1 | 117 | 1.0 ± 0.3 | 3 | 1 | |
| Defend | 731 | 1.0 ± 0.1 | 13 | 1 | |
| Charge Battery | 167 | 1.0 ± 0.2 | 1 | 0 | |
| Go for the Eyes+1 | 60 | 1.0 ± 0.7 | 0 | 0 | |
| Dualcast+1 | 158 | 1.0 ± 0.3 | 1 | 2 | |
| Sweeping Beam | 95 | 0.9 ± 0.5 | 5 | 0 | |
| Melter | 70 | 0.8 ± 0.7 | 1 | 0 | |
| Core Surge | 93 | 0.8 ± 0.3 | 1 | 0 | |
| Compile Driver | 77 | 0.8 ± 0.5 | 1 | 0 | |
| Boot Sequence | 61 | 0.7 ± 0.4 | 2 | 0 | |
| Strike | 683 | 0.6 ± 0.1 | 11 | 4 | |
| Recursion+1 | 55 | 0.5 ± 0.7 | 2 | 1 | |
| Hologram+1 | 96 | 0.4 ± 0.4 | 1 | 1 | |
| Leap | 105 | 0.3 ± 0.3 | 1 | 0 | |
| Barrage | 52 | 0.3 ± 0.6 | 3 | 0 | |
| Equilibrium | 62 | 0.3 ± 0.4 | 0 | 1 | |
| Go for the Eyes | 90 | 0.1 ± 0.4 | 2 | 0 | |
| Cold Snap | 254 | -0.0 ± 0.2 | 3 | 1 | |
| Streamline+1 | 56 | -0.0 ± 0.6 | 0 | 0 | |
| Rebound | 53 | -0.0 ± 0.5 | 1 | 1 | |
| Chill | 79 | -0.1 ± 0.5 | 1 | 0 | |
| Glacier+1 | 63 | -0.2 ± 0.5 | 0 | 0 | |
| Coolheaded+1 | 128 | -0.4 ± 0.4 | 2 | 0 | |
| Claw | 107 | -0.8 ± 0.5 | 0 | 1 | |
| Glacier | 143 | -0.9 ± 0.4 | 2 | 3 | |
| Consume+1 | 56 | -1.0 ± 0.8 | 0 | 3 | |
| Beam Cell | 52 | -1.5 ± 0.8 | 0 | 1 | |
| FTL | 81 | -1.7 ± 0.4 | 1 | 0 |